Final Design
My final design reflects changes such as costume, and the wound method.
As an end result these changes were made to make the model feel more comfortabe, and to make her clothing look more realistic and naturally selected.
This design consists of:
Hair - using interactive bald patched to give impression of hair falling out
Makeup - created to indicate bad health and fatigue as side effects of anorexia
Prosthetics - imitate Anorexic psychology, as she sees herself as fat, this is why I created a piece to make her appear larger.
nails - using skin illustrator to make the nails appear ridged, an unhealthy condition. A knows side effect of anorexia and malnutrition
Prop - holding the hair and the fat once pulled off, gives a sense of shock and realism to the issues purpose
Bald Patches
-Gafquat
-Prosaide
-Silicone flat piece x3
-Mastix
-Creped/ straight human hair, Dark Brown
-Skin Illustrator: on set pallette
Applying Gafquat in small sections,
Gaunt Face Makeup
-Skin Illustrator: Krystian Mallett, On set pallette
-Grease paint
Using small brush strokes, I bulit up the makeup under the eyes and under the cheek bones, frst with a was of brown illustrator. I then added in heavier areas using Kryolan supra color:101
Fatty Hip
-Gelatine
-Prosaide
-Skin Illustrator: on set pallette
Hip wound
-Silicone
-Skin sculpt
-Silicone paint
-Skin Illustrator
-Nick Dudman blood / denture powder
Once pulled from inside, revealing silcione wound, the flesh/fat will be held in her hand as a prop.
Hair
-hair pulled from bald patch
-mixture of punched and lay on hair is pulled away from the prosthetic bald patches
Nails
-ridges painted on with skin illustrator
-natural tone, realistic