
DESTINY
FALLOUT 4
EVE
HALO 5
Looking at EVE, I gained inspiration for the context of my characters. This world has realistic elements and also represents the possible future of our world. The moody setting thorughout the games theme is interesting as this could be representative of the characters within it.
HALO 5 also had many different worlds combined within it. There are still elemnts of life shown where plants are kept in incubation to ensure their survival. The textures and features in different areas all relate back to existing buildings and materials. WE can see grass, mud and even historical areas representing old tombs which are covered in greenery.
Some areas look a lot like current day, industrial and neglected. This area using units could be a suitable location for filming.
Fallout 4 had a lot of concept imagery set in what looked liek the 40's. However the images above are very industrial and were useful for me to collect a variety of location for shooting my film. I liked how run down certain areas looked. Everywhere had an element of neglect, suggesting taht nowhere is safe for humans anymore. Tha gameplay itself appears as humans vs robots.
Destiny is set in a futuristic world where humans, cyborgs and robots are all on the planet. This game shows elemnts of earth, as nature still grows amongst the buildings. There is also a lot f destruction of previous buildings, leaving ruins as a battlefield.
These character concepts were interesting to look at as they showed different stages of how each character is made. Human faces are modified to look more like a soecific race, which defines who is who in the game.
















VIDEO GAMES
Games, C. (2015).
343 Industries. (2016)
Bungie. (2014).
Softworks, B. (2015).